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We have begun the recordings for our process documentary, which will cover us as the developers and the behind-the-scenes of our game. We want to use this documentary as a short intro to our game in terms of atmosphere and ourselves as creatives. To do this, we conducted an interview in a recording studio to allow us to answer questions and dive deep into the design of our game.
As this was an informal interview, we set up simple lighting, microphones and a camera to record with in a small studio. The sound quality was not ideal but we were able to pick up everything we were asked and our responses. We decorated our set with some props inspired by our game, including candles, lanterns, plants and shells, and a poster hanging between us.
We sat side-by-side and at an appropriate length from the camera. Our interviewer sat behind the camera with a microphone of his own, and was ready with a length of questions for us to answer. The plan was to talk freely about ourselves and Keeper’s Veil.
The questions included: